Syrian Warfare (excellent RTS presenting a vatard view of war in Syria) Warhammer 40000 Final Liberation (old release available on GoG) good in itself, amazing with the community mods that can be found on Slitherin forum) The Troop (excellent stuff, smaller scale WWII battles in Normandy) Sengoku Jidai: Shadow of Shogun (same ruleset as Pike & Shot, but covering 1500-1600 Asia)įield of Glory series (Medieval being the latest release) Pike & Shot: Campaigns (an older release but still holds up, lots of great community content) Games where (some) units are squadrons (as in aviation or space flight) of models, real-time, fictional:įor turn based games, I recommend the following: Games where (some) units are squads of models, turn based, historical: Games where (some) units are squads of models, turn based, fictional: Games where (some) units are squads of models, real-time, historical*: Starship Troopers: Terran Ascendency (2000) Games where (some) units are squads of models, real-time, fictional: Games where (some) units are models arranged in *ordered* formations, turn-based, historical*: Games where (some) units are models arranged in *ordered* formations, real-time, historical*: Games where (some) units are models arranged in *ordered* formations, real-time, fictional:īattle for Middle Earth (series) (2004, 2006) Well, people quickly started mentioning games quite different to what I originally had in mind (old title of the topic used the wording "ordered formations" in lieu of "groups", which corresponds with the the first three lists below), but why fight it? Here's what people have been talking about:
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